- Stop Networking and Start Helping
- Why Networking Doesn’t Work
- Three Networking Mistakes You Need to Avoid
- Don’t Make Me Read Your Résumé
- The Best Techie Résumés We’ve Ever Seen
- Why You Didn’t Get the Interview
- 5 Things I Wish I Had Known When I Started Working for Myself
- 12 Rules for Creating an Effective Photography Portfolio
- 9 Best Services for Building an Online Portfolio
- How to Get Noticed as a Designer
- Hire by Auditions, Not Résumés
- Should I Hire the Highly Skilled Older Woman or Young Go-Getter?
- The American Way of Hiring is Making Long-Term Unemployment Worse
Business Trends for 2014 and Beyond
A graphic representation of unbundling
Le Web: Fred Wilson has been a venture capitalist since 1986 and is undoubtedly one of the most well known VCs in the tech space. He is the managing partner at both Union Square Ventures and Flatiron Partners. Having seen many ups and downs in the tech economy throughout his career, we will hear Fred’s unique view on the Next 10 years.
[2:44] “The first big macro trend we think about is the transition from bureaucratic hierarchies to technology driven networks.”
[8:13] “The second big mega trend is what we call unbundling…(which) has more to do with how (products and) services are packaged up and taken to market.”
[9:50] “There’s a bunch of industries right now that we think are going through major unbundling. The first one is banking…another industry, of course, is education ( including research)…a third one is entertainment.”
[14:14] The last (mega trend): “We’re all, now, personally a node on the network because of this device (the smartphone)…The world is adopting them at a very rapid rate…We’re all connected to each other all of the time.”
[18:27] Four sectors that are particularly interesting: 1. Money. “Bitcoin, in our opinion, is the financial and transactional protocol for the internet that we have not had until now.” 2. Health and Wellness. “The opposite side of healthcare. Health and wellness is what keeps you out of the healthcare system.” 3. Data Leakage. “In the information revolution, the pollution is data. Data exhaust is the data that leaks out (and is) letting our government (and other services) spy on us when we don’t want them to…Getting control over data leakage at the individual and societal level is important.” 4. Trust and Identity. “We have allowed Google and Facebook, and to some extent Amazon and Twitter to, essentially, be our identity service…It’s very convenient, but essentially what we’re doing is giving them access to everything we do.”
[25:42] Q: What do you think about this (Google Glass)? “I don’t see a lot of people walking down the street wearing Google Glass…It’s going to take a new form factor…I think it will disappear into the frame…It’s too obvious right now and I think there’s a lot of people who have a negative reaction to it.”
[29:16] “If we can train machines to do medical diagnosis, then doctors will have tools that will make them more efficient, (and) people will be able to know, even without going to a doctor whether they’re really sick.”
- Immersive experiences
- Visuals supplant text
- Increased impatience
- Mobile devices increase access to opportunities
- Brands become more personalized
- The end of anonymity
- Questioning technology’s invasiveness
- Customizing traditions
- Attraction to imperfection
- Mindful living
- Switch: How to Change Things When Change is Hard
- Made to Stick: Why Some Ideas Survive and Others Die
- Decisive: How to Make Better Choices in Life and Work
- The Power of Habit: Why We Do What We Do in Life and Business
- To Sell is Human: The Surprising Truth About Moving Others
- Decoded: The Science Behind Why We Buy
- The Machine That Changed the World: The Story of Lean Production
- Influence: The Psychology of Persuasion
- Give and Take: A Revolutionary Approach to Success
- Choose Yourself!
- Wall Street’s Brightest Share Their 2013 Reading List
- 11 Books Every Young Leader Must Read
- UnCollege’s Reading List
- Josh Kaufman’s Best Business Books List
Gifts for Travelers
This lightweight yet powerful 850-watt steamer uses plain tap water to deliver 15 minutes of steam time per filling.
The Business of Motivation
[5:40] The goal is not to do business with everybody who needs what you have, the goal is to do business with people who believe what you believe.
[17:08] He (Dr. Martin Luther King) gave the “I Have a Dream” speech, not the “I Have a Plan” speech.
[17:20] There are leaders and there are those who lead. Leaders hold a position of power or authority, but those who lead, inspire us. Whether they’re individuals or organizations, we follow those who lead not because we have to, but because we want to. We follow those who lead not for them, but for ourselves.
[9:08] An MIT study found: As long as the task involved only mechanical skill, bonuses worked as they would be expected: the higher the pay, the better the performance. But once the task called for even rudimentary cognitive skill, a larger reward led to poorer performance.
[13:19] Traditional notions of management are great if you want compliance, but if you want engagment, self-direction works better
THERE are happy accidents all the time, but few unexpected discoveries have the potential to influence history like Richard Kaner's. The 55-year-old UCLA chemistry professor had been trying to develop more efficient ways to produce a new carbon-based material called graphene, one of the strongest substances known to man, but he and his assistant, Maher El-Kady, found that when they exposed the material to light in the lab, it transformed into a super-capacitor—in other words, a highly efficient, biodegradable power source capable of charging 30 to 100 times faster than current lithium-ion batteries, juicing up smartphones and, potentially, electric cars in seconds. Although batteries are a few years from the market, the race to harness the full paradigm-shifting potential of Kaner’s discovery is already on. “As people become more familiar with the technology, they’ll find new applications for it,” he says. [Details.com]
The product will unfortunately not be commercialized for some time. The article is very vague, and does not account for any of the larger issues present with using graphene in supercapacitors. Reading the published paper would be best. Also, a supercapacitor is by no means a super battery. Batteries are still needed for their energy density, while supercapacitors are more used for applications which require higher power densities. There are also competing technologies such as psuedocapacitors using nickel oxides.
Don’t get me wrong, the research is great, however I would not expect it to solve our energy storage problems, as this article may lead us to believe.
How Capacitors Work: Capacitors and batteries both store electrical energy, but unlike batteries, capacitors can’t produce new electrons. Capacitors are widely used as parts of electrical circuits in many common electrical devices.
PREVIOUS: Carbon Aerogel Discovery
Games People Play
GRAND Theft Auto V, which puts the player in control of three ne’er-do-wells as they fight, steal, shoot, fly and drive their way through “one last job,” has been a big investment for development company Rockstar, owned by Take-Two Interactive. Rockstar reportedly sank as much as $265 million into the project. This is $100 million more than the blockbuster crime/car-carnage movie “Fast & Furious 6,” and if true, would make “GTA V” the most expensive video game ever made. Other analysts have estimated that the game cost about as much as that film. Either way, it’s clear that the game is setting a new bar for blockbuster entertainment.
“GTA V” also looks likely to become the most profitable game ever. It is slated to sell 24 million copies and rake in over a billion dollars, a figure that rivals successful films like “Skyfall” and “Iron Man 3.” In anticipation of its launch, shares of Take-Two Interactive have surged 60 percent since the start of the year.
There’s no question that the face of gaming has changed. Back in the heady days of acid-wash jeans and gaudy tracksuits, most games were created by small production houses, with programmers filling multiple roles. Even as late as 2002, cult classic videogame “Max Payne” had its titular character modeled and voiced by its writer, Sam Lake. Fast forward to 2013, and the upcoming Quantic Dream title “Beyond: Two Souls” bills Hollywood stars Ellen Page and Willem Dafoe, with a score composed by the renowned Hans Zimmer.
Far from the pubescent, acne-studded nerd world of gaming in the ’90s as portrayed in multiple cringe-worthy movies, most surveys now peg the average gamer as a thirtysomething year-old person (of either sex) who games to relax after juggling work, kids, and other responsibilities. The skateboarding, Mountain Dew drinking gamers of the ’90s have grown up, and gaming has grown up with them.
It’s hard to imagine anyone lining up at midnight for a cartridge of “Missile Command” or “Breakout.” Like it or not, games have evolved into a nuanced, artistically valid and profitable entertainment sector. Check out some of the steps in this evolution in our slideshow of 21 Video Games That Rocked The Industry. […]
- World of Warcraft (over $10B)
- Call of Duty: Black Ops
- Mario Kart for Wii
- Grand Theft Auto 4
- Wii Play
- New Super Mario Bros
- Gran Turismo 3
- Call of Duty: Modern Warfare 2
- The Sims
- Call of Duty: Modern Warfare ($700M)
- Grand Theft Auto 4 ($100M)
- Gran Turismo 5
- Too Human
- Metal Gear Solid 4
- Halo 3
- APB: All Points Bulletin
- LA Noire
- Final Fantasy XII
- Killzone 2 ($45M)
- Launch of Call of Duty: Ghosts + Why is COD So Popular? [vid]
- Batman: Arkham Origins Plays it Safe, But Still Satisfies
- Amnesia: A Machine for Pigs is Light on Challenge, But Big on Tension
Contre Jour is a physics-based puzzle video game for standard web browsers (HTML5), Windows Phone, Android, Apple iOS and Symbian. It was developed in 2011 by Ukrainian developer Mokus and published by Electronic Arts through its label Chillingo. The art for the game Contre Jour was created by artist Mihai Tymoshenko. The soundtrack for Contre Jour was composed by David Ari Leon. The game focuses upon a little blob named Petit, (a reference to Le Petit Prince) whose only means of locomotion is to be manoeuvered around by manipulating his environment through the various areas of the game using the touch screen.